Online music lessons surged during the COVID-19 pandemic out of necessity, demonstrating to teachers and students that online lessons are a viable option when in-person lessons aren't. According to Astute Analytica, the global online music education market is expected to more than quadruple from 2022 to 2027.
With online music learning here to stay, how can we enhance the online music lesson experience for teachers and students?
Market growth projection for online music education
End-to-end product designer
May 2022 - 4 weeks
Zoom, Miro, Figma
I interviewed 6 music teachers (piano, violin, and voice) about the types of tools they use and issues they face in the online lesson format compared to in-person.
Interviews revealed that teachers had to find workarounds through various apps and resources to overcome online lesson limitations which led to workflow inefficiencies.
I noticed a divide among teachers regarding their willingness to integrate technology into online lessons. Some fully embraced it (“The Techie”), aiming for more engaging lessons, while others preferred to keep things analog (“The Traditionalist”), prioritizing a simpler workflow.
Music teachers face the challenge of juggling various apps and resources to overcome online lesson limitations and engage students. This creates additional stress for teachers and results in less productive and effective lessons due to an inefficient and complex workflow.
I looked at two popular score reading apps among musicians, forScore and Newzik, since both customer mindsets would benefit from music annotation capabilities.
Both apps offered basic annotation, scanning, metronome, and tuner tools that met teachers' core needs to organize and annotate students' music. However, Newzik stood out with its real-time collaboration ability.
Screenshot of Newzik's "shared layer" feature
I also looked at classroom management apps to identify any other interesting features that could help teachers engage students during the lesson and share their materials better.
ClassDojo features a toolkit to engage students
McGraw Hill’s Music Studio provides virtual instruments
Google Classroom allows materials to be assigned to multiple students
Using 'How Might We' statements, I brainstormed features to meet the core needs of each customer mindset. "Traditionalists" would require features mimicking basic in-person lesson activities, while "Techies" would need extra features for lesson gamification and integrating multimedia resources.
I created wireframes to outline how the teacher would navigate through core tasks, mirroring interactions of an in-person lesson.
Inviting the student into the lesson room
Handing off a writing tool to the student
Rewarding the student with a sticker
I translated my wireflows to a mid-fidelity prototype for testing so that I could catch any major usability issues before refining the UI further.
I conducted in-person moderated usability tests with 5 music teachers. Overall, the average ease of use rating was 4.35 out of 5 and 100% of the participants were able to complete all the tasks. However, some struggled to locate the share button and access student settings. I recreated the key mid-fidelity screens to address these issues.
Many users (40%) struggled to find the student settings because they were hidden within the student profile icon, which was the only way to access those settings.
I added access to student settings in two locations: the bottom navigation menu and the student profile screen. This change allows teachers to adjust settings without having to open a lesson material first.
Majority of users (60%) had difficulty finding the “Share tool” button because it was inconspicuously floating beside the drawing toolbar.
The 'Share tool' button was also placed in the drawing toolbar for better visibility. The 'Save tool' button was removed to make the 'Share tool' button the primary call-to-action.
UI DESIGN
For the final UI design, I used a simple color palette to prevent users from getting distracted while viewing materials in the app. I also included neumorphic writing tools like those found in Apple's iOS markup tool, to give students and the “Traditionalist” teachers a more tactile experience.
Color palette
Neumorphic writing tools
The home screen provides an overview of students and tasks for the day and also allows the teacher to add content to their teaching library via the "Add to Library" buttons.
Each student page consolidates the materials and tasks relevant to that student, reducing time spent organizing teaching resources.
The teacher manages and controls what a student sees and what tools they can access in their UI in order to promote greater focus and aid classroom management.
The page regularly refreshes to reveal the teacher's and student's annotations and actions. The teacher can write on the music as they would during an in-person lesson.
The toolkit includes various tools beyond the standard metronome and tuner, such as a randomizer, counter, drum pad, piano keyboard, and the ability for students to select and place stickers on their music as rewards.
With the select area tool, the teacher can select an area of music to attach lengthier notes, audio/video, or use the focus mode to blur the surrounding area to help visually guide the student.
To keep the interview setup simple for voluntary interviewees, I opted for Zoom interviews. However, if I were to redo the research, I would observe teachers during their online lessons, either through screen recordings or in-person, to uncover additional pain points they might be unaware of and capture student pain points as well.
Due to time limitations, I focused more on the teacher experience for this project. However, a clear next step would be to research, design, and test the student experience.
To promote efficiency when accessing different tools, I would also consider incorporating intuitive and memorable stylus gestures for teachers within the app. For example: